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    BẢN TIN THƯ VIỆN

    Đọc sách có ý nghĩa đặc biệt quan trọng đối với học sinh, bởi đó là con đường ngắn nhất giúp các em tiếp cận tri thức và nuôi dưỡng ước mơ. Mỗi trang sách mở ra một thế giới mới, nơi các em có thể khám phá lịch sử, khoa học, thiên nhiên hay những câu chuyện giàu cảm xúc. Nhờ đọc sách, học sinh rèn luyện được khả năng tập trung, ghi nhớ, tư duy logic và ngôn ngữ – những kỹ năng cần thiết cho việc học tập ở trường. Không chỉ vậy, sách còn bồi đắp tình cảm, giúp các em biết yêu thương, biết sẻ chia và biết trân trọng những giá trị tốt đẹp xung quanh. Trong thời đại công nghệ với nhiều yếu tố gây xao nhãng, việc duy trì thói quen đọc sách càng giúp học sinh cân bằng tâm trí, giảm phụ thuộc vào thiết bị điện tử và tạo nên lối sống lành mạnh. Mỗi cuốn sách giống như một người thầy thầm lặng, đồng hành cùng các em trên hành trình trưởng thành, giúp mở rộng tầm nhìn và khơi dậy những tiềm năng của bản thân. Vì vậy, đọc sách không chỉ là sở thích mà còn là chìa khóa dẫn các em đến tri thức, nhân cách và tương lai tươi sáng

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    176 English Language Games for Children

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    Người gửi: Nguyễn Thị Hồng Nga
    Ngày gửi: 11h:14' 12-12-2025
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    176 English
    Language Games
    for Children

    By: Shelley Ann Vernon
    www.teachingenglishgames.com

    176 English Language Games for Children
    Table of Contents / Detailed Index

    A Note on the Font and Printing
    This book is written using a font that contains tiny holes so you save ink when printing.
    As well as helping the environment this font saves you money. You can only see the
    holes when the font is enlarged, as shown below.

    Spranq eco sans
    You may consult this book in two ways:
    1. You may print it out to have a hard copy. If this is your choice I recommend editing
    your printer settings to economy or draft. This will save you even more ink, though with
    this special font it may prove to be too faint, so do a test first by printing just one page.
    2. You may also use it onscreen using the links to jump about easily in the book. You will
    find a live link to jump back to the table of contents on each page. Scan the table of
    contents or the six steps to pick out games and jump right to the section or game that
    you want.
    Either way PLEASE do make a back up in case your computer dies on you one day!

    A Note on Copyright and Distribution
    Please do note that I do earn my living solely from selling copies of my books. I can only
    ask you to respect the copyright and avoid copying or emailing my book, or goodness
    knows how many copies there might be all over the Internet. Thanks for your
    understanding. I appreciate your integrity.
    Copyright @ 2009 by Shelley Ann Vernon
    www.teachingenglishgames.com
    All rights reserved. No part of this book may be used or reproduced in any manner
    whatsoever without written permission of the author. Thank you.
    ISBN:
    978-0-9558645-0-6
    Published by:
    Shelley Vernon

    2

    176 English Language Games for Children

    Table of Contents
    A-B

    C-D

    E-G

    H-J

    K-M

    N-P

    Q-R

    Table of Contents / Detailed Index

    S

    T

    Introduction and Tips

    p. 8

    The philosophy behind the games

    p. 8

    U-Z Technology

    Tips on using the games
    p. 11
    1 Category
    p. 11
    2 Group size
    p. 11
    3 Level
    p. 11
    4 Materials
    p. 11
    5 Age
    p. 12
    6 Pace
    p. 12
    7 Competition
    p. 12
    8 Mixed abilities
    p. 13
    9 Logistics
    p. 13
    (a) Forming teams
    (b) Giving each class member a number
    10 Team slogans
    p. 13
    11 Classroom Management and noise
    p. 14
    (a) Some essential basics to manage a large class
    (b) Useful discipline tips
    (c) Attention grabbers
    (d) Loud individuals
    12 Movement
    p. 17
    13 Group work
    p. 17
    14 Pair work
    p. 18
    15 Spoon-fed choral repetition
    p. 18
    16 Worksheets
    p. 18
    17 Getting to know the children
    p. 18
    18 Karaoke
    p. 18
    19 Performances for motivation
    p. 19
    20 Teaching one to one
    p. 19
    21 Short plays for small groups
    p. 19
    22 Adding value
    p. 20
    23 Top Tips Summary
    p. 20

    Quick Start Guide & Detailed Index p. 22
    1
    2
    3
    4
    5
    6
    7
    8
    8

    Step One Listening Games
    Step Two Listening Games
    Step Three Speaking Games
    Step Four Speaking Games
    Step Five Reading Games
    Step Six Writing and Spelling Games
    Games for Specific Grammar and Vocabulary
    Games ideal for use with songs
    Games for use with teens or adults

    Games A-B
    Abracadanagram A
    Abracadanagram B
    Abracadanagram C
    Action Race

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    3

    176 English Language Games for Children
    All Change A & B
    Alphabet A & B
    Anagrams
    Backwards Bull's Eye
    Balloon Fortunes
    Balls and Tenses
    Bang
    Bangle Game
    Bingo
    Blind Painter
    Board Bash
    Bogeyman
    Boggle
    Brainstorm
    British Bulldog (end of term game)
    Bucket Game

    Games C-D
    Call My Bluff
    Call My Bluff Grammar Variant
    Chanting Game
    Charades
    Charades Race
    Chinese Whispers
    Colour the Card
    Colour Wolf
    Commands Race
    Copycat Commands
    Eight Counting and Numbers Games:
    Add Up The Dice
    Clap And Count
    Count The Cards
    Guess The Price
    How Many
    Matchstick Game
    Pass The Ball
    Telephone Game
    Dancing Demons
    Decoding
    Detective Game
    Four Directions Games:
    Blindfold Directions
    Grandma's Directions
    Directions On The Board
    Elastic Band Game
    Don't Drop The Bomb
    Draw
    Dress Up and Variant
    Dress Up Race
    Duck, Duck Goose

    Games E-G
    Figure It Out
    Find The Pairs Memory Game A
    Find the pairs memory game B
    Find Your Friend
    Fizz Buzz
    Flashcard Chase

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    4

    176 English Language Games for Children
    Flip A Card
    Forfeits
    Gorilla
    Go To The Vocab
    Grandmother's Footsteps Adaptation
    Guess The Action
    Guess The Word A & B

    Games H-J
    Hangman
    Hangman Variant
    Happy Families
    Head to Head
    Hidden Picture A
    Hidden Picture B
    Hide and Seek Prepositions
    Higher or Lower
    Hot potato
    I Spy
    Jackpot
    Joker
    Jump The Line
    Jungle Treasure

    Games K-M
    Keep A Straight Face
    Kidnap
    Ladders Basic Version
    Ladders Question And Answer
    Limbo
    Make A Sentence Or A Question
    Making Up Stories
    Matching And Mirroring
    Match Up – Writing And Speaking
    Miming Games
    Musical Vocabulary
    Mystery Bag

    Games N-P

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    p. 87

    Name and Chase - End of term game
    p. 87
    Noughts and Crosses
    p. 87
    One Lemon
    p. 88
    One Up Stand Up
    p. 88
    Oranges
    p. 89
    Pass The Box
    p. 89
    Pass The Parcel
    p. 90
    Pass The Pictures
    p. 91
    Phonemes - Thoughts on the Phonemic Alphabet p. 91
    Phoneme Hangman
    p. 92
    Phoneme Race
    p. 92
    Phonemes - Wall Charts
    p. 93
    Pictionary
    p. 93
    Picture Flash Cards
    p. 94
    Piggy In The Middle
    p. 94
    Piggy In The Middle Guessing Variant
    p. 95
    Ping Pang Pong
    p. 96
    Ping Pong
    p. 96
    Potato Race
    p. 97
    Preposition Challenge
    p. 97

    5

    176 English Language Games for Children
    Preposition Mimes
    Pronunciation Chart Game
    Pronunciation Feather Game
    Pronunciation Game
    Pronunciation Hands Up
    Pronunciation Pictures
    Pronunciation Word Stress
    Proverb Pairs

    Games Q-R
    Question & Answer
    Question & Answer Lottery Match
    Quiz Race
    Rapid Grab It - objects
    Rapid Reaction - flashcards
    Reading Comprehension – a different challenge
    Reading Puzzle
    Recognising Tenses
    Relay Race
    Relay Race Advanced Variant
    Remember and Write
    Rhyming Ping-Pong
    Run and Write
    Running Dictation

    Games S
    Scissors Paper Stone Pair Work Formation
    Sentence Conversion
    Shop-a-Holics
    Shopping list memory game + variant
    Show Me
    Silly Dialogues
    Simon Says + Variants
    Sit and Be Silent
    Snowballs
    Spell and Act
    Spell and Speak
    Spelling Board Game
    Spot The Difference
    Squeak Piggy Squeak
    Stop!
    Story Teller
    Swampland (British Bulldog Variant)
    Swat It!

    Games T
    Team Race Basic Version
    Team Race Question and Answer
    Team Race on the Board
    The Big Freeze
    The Blanket Game
    Tongue Twisters
    Treasure Hunt
    True or False
    Truth or Consequence
    Twister and Variant

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    6

    176 English Language Games for Children

    Games U-Z
    Up Jenkins
    Upside Down Game
    Very Large Class Choral Work
    Vocabulary Cut Outs
    What Am I?
    What Time Is It Mr Wolf?
    Where Is It?
    Which One Has Gone & Variants
    Who wants to Be a Millionaire Adaptation
    Word Challenge
    Word Flash Cards
    Word Photographs
    Word Stress Chant & Spell
    Write It Up
    Writing Race
    Zambezi River
    Zip Zap – Two Games for Vocabulary Revision
    Zip Zap – Game Two

    Technology & Multi-Media
    Thoughts on Technology & Multi-Media
    Making a Class Blog
    Quiz Websites
    Making Picture Clips with Music
    Making Movies
    Slide Shows
    How you can do all the above from your yak tent

    p. 131
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    Rhymes
    Riddles
    Proverbs

    p. 144
    p. 146
    p. 147

    Other Resources by Shelley

    p. 148

    7

    176 English Language Games for Children

    Introduction and Tips

    The games presented here are ideal for ESL pupils aged 6 to 12 with
    many games also useful for ages 4 to 5.
    The philosophy behind the games

    Table of Contents / Detailed Index

    I am delighted that you now own these games and that you will soon be bringing more
    success and joy into the lives of the children you teach.
    One thing we all know to be true is that we never forget our teachers. We remember all
    the ordinary ones, who were either unimaginative or just going through the motions, and
    we feel grateful for the few incredible teachers we had who challenged us and made us
    think, rather than spoon feeding us so we could regurgitate our answers all over the
    exam paper to get a reasonable grade and then forget everything immediately
    afterwards!
    As a teacher of English as a second language the greatest gift you can give your
    students is the skill and confidence to speak the language, actually use it and hold a
    conversation. You may have a qualification in a language but if you cannot understand or
    speak to the people when you go to the country, what use is it?

    Who learns their native language by first sitting with a textbook
    reading out paragraphs?
    Because of the logistics of getting large numbers of students through exams, written
    exams might be two or three hours long while the oral exam is a mere ten minutes. As a
    result of this, teaching time is usually divided up in the same way with 90% of the class
    time spent reading textbooks and doing writing assignments.
    This quite simply does not reflect our pupils' needs. What child learns his or her mother
    tongue by first sitting with a textbook reading out paragraphs? Absolutely no one,
    obviously! Children already understand and speak their native language before learning
    to read and write it. So how do teachers ensure our pupils get a chance to understand
    and speak English given they often have big classes? It takes a long time for each
    student to repeat a given phrase in turn, plus it's boring for everyone while they wait for
    their turn and it is not particularly productive.

    8

    176 English Language Games for Children
    With these games you now have the tools to multiply the talking time of your class
    exponentially and have your children passing their written exams AND be able to speak
    the language. This is because the games are designed to allow everyone plenty of
    opportunity to be talking as much as possible, without neglecting spelling, reading and
    writing.
    This book contains more listening and speaking games than reading and writing activities
    because currently the skill of speaking is the most neglected in classes today. The games
    are designed to have as many people talking at once – but in a controlled environment in
    terms of the language they are practising and in terms of keeping discipline in class.
    There are no arts and crafts activities, or elaborate things to cut out and fold in, because
    although those things are valid and fun, especially for young children, these language
    games are not destined for an art class but emphasise getting results in speaking the
    language. When time is short, time-consuming craft activities are not the best use of
    lessons.
    Purpose and fun: The games are tried and tested and work for many reasons, the first
    one being that they make learning fun. When children enjoy the class they identify with
    the subject, pay more attention and do better. Playing a game also has a purpose to it,
    an outcome, and your pupils will need to say things in order to play the game, rather
    than just repeat them back mindlessly, or with no real reason to communicate.
    Movement: The physical movement involved in some of the games also helps keep
    everyone alert and focused. Children naturally have a lot of energy and are not good at
    sitting for long periods so if you throw in a game with movement from time to time you
    will prevent them from getting restless and bored.
    Repetition: Another reason these games work is that they involve frequent repetition,
    and repetition is the mother of skill. Repetition can be boring but in the context of these
    games it is disguised or given a purpose. We remember things by making a special
    mental effort to retain them, and also by frequent exposure. Repetition is an integral
    part of most of the games, thereby guaranteeing maximum exposure to whatever
    language you are teaching.
    Revision: In addition the games lend themselves perfectly to quick bursts of revision. In
    fact you can revise a whole topic in a five-minute game. If you use games to revise two
    or three topics every lesson, as well as teach the new language, imagine how well your
    pupils will do at exam time.
    Create a teacher-student bond: Playing games in class will engage your students and
    undoubtedly you will create a closer bond with them. They will respect you more and
    grow to love you. Ultimately this is what gives you satisfaction as a teacher, alongside
    seeing your students achieve through your guidance.
    Games will also create a relaxed atmosphere in class where optimum learning is
    favoured and where children will feel that it is OK to try rather than fearing failure. You'll
    also find even the shy students will join in and become motivated and over all your class
    will find learning English more accessible and more fun.
    Learning styles: Games also tap into the different learning styles of your pupils. It is well
    researched that using more than one style increases the overall rate of learning. In
    addition you are sure to resonate with all the pupils in your class. Be sure to use a great
    variety of games and not always the same favourites. The games here cover all learning
    styles so if you vary the games you will use the auditory, visual, kinaesthetic and tactile
    styles.
    Teacher organisation and attitude: To ensure the pace is lively do be well organised in
    advance and have the material ready. Use class members to hand materials out in a
    speedy fashion, and be ready to drop or simplify a game if it is not working and replace it
    with something else.

    9

    176 English Language Games for Children

    The games are fun but the teacher does not have to be a clown. Smile and be yourself.
    Don't think that games are time-fillers or treats for when the children are good. These
    games are far more effective than passive teaching methods so do the children a favour
    and use them in every lesson.
    Always encourage the children, and make them feel that they are doing well. A child who
    gets poor grades all the time or who is always way down the list in class will tend to stay
    there as their self-esteem drops lower and lower. Now with these language games you
    can really turn them around.
    My husband Bernard tells the story of how he always got 0.5 out of 20 for Latin so he
    asked his father, author and professor of Latin and Ancient Greek, to do his homework for
    him. Result: 0.5 out of 20. His father went in to see the school Latin teacher and found
    himself obliged to give her a lesson in Latin. From this point on Bernard got 6 out of 20,
    as the teacher did not dare go any lower. So don't be like that Latin teacher! If most of
    your pupils are doing poorly then either your assignments are not suitable or your
    preparation is inadequate, but either way, you are partially responsible for your students'
    grades!
    Now you can't do the work for your students – it is in their hands whether or not they
    apply themselves and make the mental effort required of them, but you can certainly
    motivate and make it easier for them so they have every chance to succeed.
    I'll never forget a parent coming to me at the end of two terms and telling me how her
    daughter, who had learning difficulties, had gained so much in confidence since coming
    to my classes that she had improved across the board in all subjects at school. I had of
    course noticed that the child in question did indeed have a problem – you wouldn't know
    it by looking at her, but she could not remember anything for more than a few seconds,
    while the children around her were retaining the words and phrases. I never let on that I
    had noticed, and would frequently ask her questions where the answer had only just
    been used by one of the other children. I heaped praise on her when she got it right, and
    she felt good coming to my classes. She felt like she was doing really well and gained
    confidence in herself, which had a knock-on effect in all her academic development.
    The games in this book, when used successfully, will improve your pupils' confidence,
    motivation, behaviour, retention language and skills. If you have not used games before
    in class you will be surprised to see how motivated the children become, because they
    have a reason to pay attention that they can immediately relate to – a game! If they do
    not pay attention during the presentation of new language and make a mental effort to
    memorise it, they will not be able to play the games well, and they'll let their team and
    themselves down. You will find that the use of games during class stimulates and
    motivates your children to new levels, even the shy ones will participate and naughty
    pupils will settle down.
    These games are going to be another string to your bow to allow you to feel the joy of
    teaching, and the satisfaction of being successful in your mission, having your class love
    you and your head of school, if you have one, appreciate you immensely as a valuable
    member of the team. But most of all you are going to know that you have made a great
    contribution to the world by spreading love through your encouragement and lively,
    inspiring teaching, and you'll treasure the thanks and appreciation that will come your
    way.

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    176 English Language Games for Children

    Tips on using the games
    It is possible to teach a whole lesson with games or pepper your class with them in
    between textbook or other tasks.
    (1) The category
    Table of Contents / Detailed Index
    Each game has a category. There is the listening category of games, which are for
    introducing new vocabulary, new grammar and also for revision. Next is the speaking
    category, and these games allow various degrees of speaking, from a limited drill to freer
    speaking games. Occasionally the speaking opportunity is just saying a rhyme as part of
    a game. Most games lend themselves to practising any vocabulary or grammar. The
    listening and speaking categories make up the bulk of the games on the basis that this is
    what is missing most in classes today. Some reading, writing, spelling and pronunciation
    games are also included, and they usually combine one or more of the other skills.
    (2) Group size
    All the games in this book are suitable for small groups and small classes of up to 20
    children. However many games have variants for use with large classes. There are even
    games that you can play with a lecture hall full of 80 students on benches. Equally if you
    are tutoring any private pupils many games can be adapted for that use. Tips are given
    lower down this section for large classes and for one to one teaching for ideas. The
    detailed index indicates the ideal class size for each game. This is the IDEAL size and will
    not correspond necessarily to reality – many teachers already use these games with
    great success with far more pupils that specified in the ideal group size – so try them out
    and look for the variants to suit different class sizes.
    Each game has a recommended number of players because there is nothing worse than
    becoming bored sitting around waiting for a turn if there are too many players, and each
    turn takes too long. However the games are very flexible, and once you become familiar
    with them you will have more and more ideas about how to adapt them to the needs of
    your class.
    (3) Level
    Table of Contents / Detailed Index
    The level indicated for each game is often flexible as it ranges over several levels
    because the games can be adapted in so many ways. For a beginner level introduce
    fewer words and use simpler structures. The quantity or complexity of the language
    dictates the level and the teacher is in control of that, while the rules of the game remain
    the same.
    It should be noted that there is no link between the level and the recommended age.
    Advanced games are not for older children only; they can be played with younger
    children who are at that level. Equally adults can play some of the beginner games and
    enjoy and learn from them. Most of the games provided are for the beginner to
    intermediate levels, and this is quite simply because in most schools where children are
    being taught English as a second language, these are the most relevant levels. However
    a teacher may use basic games to practise advanced grammar.
    (4) Materials
    Picture flashcards are essential for most of the games. Either buy some ready made,
    make your own or have your class draw pictures for you on card and laminate them so
    that they last.
    It is a good idea to use miniature items or real items when you can with the younger
    children. You might want to occasionally ask the class to bring things in, and you can also
    build up quite a collection of props from garage sales, charity shops and markets. For
    example enhance a lesson on the present continuous by using old clothing and playing
    the dressing up games from this book. (What are you wearing? I am wearing a hat.)
    Many of the games require no materials or have a variant using no materials (aside from
    the class board), and these can be especially useful if you have a few minutes spare at
    the end of your planned lesson or if you are waiting for people to arrive who are late.

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    176 English Language Games for Children

    (5) Age
    Table of Contents / Detailed Index
    All games are suitable for children aged 6-12 and many for children aged 4-5. Some
    games can also be used with adults. The detailed index groups the games by age group
    as well as by skill. The games themselves are simple as far as learning the rules, and the
    level is varied depending on the amount of vocabulary and the complexity of grammar
    that you use in the game. In addition, many games have variants for older or younger
    children. The trick is to have an alternative on standby, be ready to simplify the language
    if a game is not working well.
    Specialist resources by the author are available for children aged 3-5 and for teens and
    adults on the web www.teachingenglishgames.com.
    (6) Pace
    There are three types of game regarding pace: excitable, wake up and calm. You can use
    these categories strategically to control the energy level in your group. For example if
    your language class comes right after a lesson with a deathly dull teacher who sends all
    the children into total lethargy, then start with a lively game to wake every one up. If
    your class is immediately after the recreation period you might start with a calming
    game. It is possible to teach exclusively with games, however the likelihood is that you
    will have course books to work through. In this case you adapt the games to the
    language in the chapter you are studying, and intersperse the session with games to
    introduce and practise the new vocabulary and grammar and when you want to inject
    some energy into the class.
    For example you may be in the habit of opening up the textbook the minute you walk
    into the class and having pupils take turns in reading it out. Instead use listening games
    to first introduce all the vocabulary and language structures in the text, reinforce it with
    further listening or speaking games, and then have the book opened. Students will now
    be able to whiz through the chapter because everyone will understand it, and the
    reading will serve to reinforce the newly acquired vocabulary and language. Even if you
    adhere to the most traditional methods, and they do work, you can still use games here
    and there during the class to keep the pupils focused and alert.
    (7) Competition
    Table of Contents / Detailed Index
    In any group-learning environment one always has children of different natural ability
    and one of the teacher's greatest challenges is to stretch the brighter children, while
    nurturing the less gifted ones. Using games allows for this beautifully, as long as the
    teacher creates a balance between competition and team spirit. Team spirit can be
    created by allowing students to help each other, and not just within a team, but within
    the whole class. More academic children can stretch themselves by helping the slower
    ones. An element of competition with children over six definitely gives an edge to the
    games and the children are generally more motivated to make an effort to remember
    words. Having competing teams rather than competing individuals spreads out the
    winning and losing. That said individual students within a team are accountable and
    have a responsibility towards their team.
    A teacher may freely rig the play (subtly, so the children do not notice), in order to keep
    scores as close together as possible and avoid having one team or group trailing way
    behind the others. Also there is no need to make a big deal about who wins, after all it is
    the learning that is important and not who wins the game, unless you want to specifically
    praise a certain student because they need extra encouragement. In particular, with
    younger players below age 7, let the game go on until all the teams or people have
    completed. Also, while some competition livens things up a bit, one doesn't want to
    make every game a point scoring exercise, but just an opportunity for some enjoyable
    learning. In order to ensure a variety of winners and a bonding of the whole class mix up
    your groups, sometimes putting all the bright kids together, and sometimes allocating
    the best children to be team leaders.
    Avoid competition with children younger than six. You can still play against the clock
    and have races with youngsters, you just don't emphasise the winner over the others;

    12

    176 English Language Games for Children
    everybody wins. Make sure young children always succeed at the task in the given time
    frame - by stretching the time frame, or by starting from the beginning again. Young
    children can burst into tears from the pain of failure at what seems a trifle to adults, so
    set the game up for everyone to complete successfully.
    (8) Mixed abilities
    Games allow you to make the most of your brightest children. For example, one thing
    that works well is to let the most talented children work together initially, and once they
    have learned the material, send them out as group leaders to the rest of the class, to
    lead a series of games, or use them as referees or runners in the games for quality
    control. (This will be mentioned in the instructions for certain games). Of course you have
    to let them play too sometimes!
    (9) Logistics
    Table of Contents / Detailed Index
    If you are in a cramped classroom you might once in a while see if you can go out into
    the playground or gym, perhaps for an end of term lesson, which would allow you to play
    games that do not work in your particular class. However if you can never do this then
    fear not, there are enough options and adaptations to allow you to play most of the
    games provided. A few of the games imply running, and if you have the space and feel
    you can control your class well enough, then you can allow this, but it is up to you. You
    may prefer to allow fast walking only. Naturally you have to watch out for obstacles in a
    class situation where people are coming up to the board, or moving around the class.
    You might want to have all school bags placed in a corner out of the way. One thing you
    can be sure of, the more you use the games the more uses and adaptations you will
    think of.
    (a) Forming teams
    To quickly create teams of 12 count in unison with the class from 1-12, pointing at a
    different student each time. Those students are all in team A. Your pupils should make a
    note of their team letter as a precaution. Then count the next batch of pupils who
    become the Bs, again counting up with the class. Keep those teams for the whole
    lesson. If you notice one team always wins swap over some of the talented pupils or in
    the next class count differently so your pupils are always in different teams. You can
    count across the rows, vertically and by dividing the class up into imaginary squares.
    When you pupils are expert at counting from 1-12 you can make up your teams by
    counting from 13 upwards. The size of your teams will depend on how many you have in
    your class and how many teams you want. Fewer teams can be easier to manage.
    (b) Giving each member of the class a number
    You may sometimes want to give each pupil a number so that all the number ones can
    do one thing, all the number twos do another and so on. You want to do this quickly but
    in a way that the students will remember the number they are given. First instruct your
    pupils to write down their number as soon as they are given it so they do not forget, as
    many of them will. Then count round the class and have the whole class count with you
    and point at the pupil who is that number as they count. When they come to themselves
    they place their hand on their chest as they say their own number and then write it
    down.
    In this way you quickly organise your class for a game while everyone practises counting
    together, but counting with a purpose, not just meaningless repetition. Use this method
    to practise different numbers. Let's say you want 5 teams of 10 pupils and the class
    know 1 to 10 backwards. Count from 113 to 122 five times instead of the usual 1 to 10.
    (10) Team slogans
    Table of Contents / Detailed Index
    Divide the class into groups and let each group identify itself with a special name such as
    an animal. Even better is to give each group a chant or slogan that they perform
    standing up with actions or clapping. The groups can be asked to say their slogan w
     
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